Posted: Thu Feb 26, 2009 5:00 pm
Um, OK here I go again....
This is a really interesting script Vern. I gotta admit, just previous to reading this thread I had been reading your thread on the aim bone script. Now, perhaps its just the serendipity of having these two threads so closely related in time, or maybe it's just a natural thought pattern, but I just can't help but wonder... what if this scripting feature were combined to work with the aim bone script? Like, the bone would follow along the path but still attached to its parent bone, following both the path and the parental rotation AND scaling up/down when reaching the path's midpoint thus simulating foreshortening?
I know, you hate me right now don't you?
-S
This is a really interesting script Vern. I gotta admit, just previous to reading this thread I had been reading your thread on the aim bone script. Now, perhaps its just the serendipity of having these two threads so closely related in time, or maybe it's just a natural thought pattern, but I just can't help but wonder... what if this scripting feature were combined to work with the aim bone script? Like, the bone would follow along the path but still attached to its parent bone, following both the path and the parental rotation AND scaling up/down when reaching the path's midpoint thus simulating foreshortening?
I know, you hate me right now don't you?
-S