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Re: How about rotating 2d objects in 3d space in Moho?
Posted: Tue Nov 09, 2021 12:40 am
by Greenlaw
chucky wrote: ↑Mon Nov 08, 2021 11:18 pm
TO the batcave! I mean Lenny's... although nope I'm bogged down in work, still glad I checked in to see this.
Same here...neck deep in work today.

Re: How about rotating 2d objects in 3d space in Moho?
Posted: Tue Nov 09, 2021 12:59 am
by Greenlaw
AHA! I took quick look just now because this was so simple, I couldn't see how I possibly messed it up...and it turns out I misunderstood what the mod actually does.
I thought the mod affected any transformations made with the Transform Layer tool, but on closer examination of the script section I see it only affects Shift+Alt to push in Z...which, of course, is what we were discussing earlier when you suggested this. D'oh!
Anyway, yes, using Shift+Alt to push in Z space for multiple views now works like a charm! Both views are updating together perfectly!
Sorry for the misunderstanding and thanks again for the tip!
Re: How about rotating 2d objects in 3d space in Moho?
Posted: Tue Nov 09, 2021 1:30 am
by synthsin75
Chucky, I'm sure I've heard this complaint before, but just never thought of how simple a script fix would be.
Dennis, you could add that line to the very end of any OnMouseDown function, to do the same thing for everything it does, but that would run a high risk of affecting performance. I figured the alt+shift z-depth would be simple enough (just moving on a constrained axis). You could try it and see if it adversely affects a more complex file.
Re: How about rotating 2d objects in 3d space in Moho?
Posted: Tue Nov 09, 2021 1:43 am
by Greenlaw
synthsin75 wrote: ↑Tue Nov 09, 2021 1:30 am
Dennis, you could add that line to the very end of any OnMouseDown function, to do the same thing for everything it does, but that would run a high risk of affecting performance.
Yeah, I imagine there is a performance cost involved. I'll play around with it and see what's 'tolerable'.
