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Posted: Tue Dec 11, 2007 6:48 pm
by realsnake
Thanks for the tutorial.. Now i'm gonna experiment it myself.

Posted: Sun Dec 16, 2007 9:02 pm
by Nucleus
Great example Genete! this should be able to handle that dust effect more effectively. Kudos!

Posted: Mon Dec 17, 2007 4:59 am
by kphgraphics
Nucleus wrote:Great example Genete! this should be able to handle that dust effect more effectively. Kudos!
Yes Genete thanks for a great example, i also have been trying to figure out how to do a good dust effect with the particle effects.

Posted: Mon Dec 17, 2007 11:37 am
by jahnocli
Genete wrote:I have no idea why at frame 31 in my case the layer doesn't follow the path (almost the last path!)
Genete, I have a feeling that it is because your "particle lifetime" is set to 30 frames...

Posted: Mon Dec 17, 2007 2:30 pm
by Genete
jahnocli wrote:
Genete wrote:I have no idea why at frame 31 in my case the layer doesn't follow the path (almost the last path!)
Genete, I have a feeling that it is because your "particle lifetime" is set to 30 frames...
It is not related to particles. Create a layer, move it during some keyframes, set the "Rotate to follow path" option. Then you'll see that at the last layer displacement keyframe, the rotate to follow path loose its effect. I think that AS needs almost two keyframes to calculate the "path".
-G