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Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 03, 2016 8:11 pm
by Psmith
Gentlefolk:

Here is the 3rd in the series, "Drawing & Animating Frame-by-Frame" - Manipulating Frame-By-Frame Animations:

https://www.youtube.com/channel/UC-t3I3 ... CvsxUkBZRA


Enjoy,

Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 03, 2016 10:31 pm
by jahnocli
Thanks for doing these, Greg. I subscribed.

Re: TOONZ GOES OPEN SOURCE

Posted: Mon Apr 04, 2016 3:28 pm
by Psmith
You're quite welcome.

Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Thu Apr 07, 2016 1:48 am
by Psmith
Here's a link to the latest video in my series, "Adding Expression to Your Animation":

https://youtu.be/Ukqn1pYY6IU

I hope you find it informative,


Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Sat Apr 09, 2016 5:24 pm
by herbert123
For the voice over, did you enhance your own voice in software, or did you use a realistic sounding voice generator? There is something off with the voice over: it sounds artificial. But quite good, so I am interested in your voice over process.

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 12:23 am
by Psmith
Not sure if this is a complement or not. Artificial?

No, I'm sure it is an insult shrouded in the appearance of praise.

This is just me, speaking. No artificial anything. I use Garageband for voice over work. I use a very cheap Microsoft "chat" headset (mic attached). Nothing fancy.


Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 7:53 am
by herbert123
Psmith wrote:Not sure if this is a complement or not. Artificial?

No, I'm sure it is an insult shrouded in the appearance of praise.

This is just me, speaking. No artificial anything. I use Garageband for voice over work. I use a very cheap Microsoft "chat" headset (mic attached). Nothing fancy.


Greg Smith
Oh wow, you have a pretty good voice then. My apologies: I have worked with sound engineers before who artificially enhanced (as in wanting to sound more professional) voices to sound similar to how yours sounds. And your voice sounds very different from the slew of video tutorials put on the web (free or otherwise): very calm, very good and clear pronunciation, and an extremely controlled pace.

That is why I thought you had used audio software to improve the overall quality of your voice. I was actually curious how you had done it.

The fact that this is your actual voice makes me a tad envious. :-P

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 4:41 pm
by Psmith
Apology accepted.

In praise of Garageband, however, the latest version seems to handle all "noise cancellation" automatically (like a gate), and cuts between takes without any perceptible clicks or pops.

I do perform a lot of retakes, and I am pretty particular about the final result.

If anything is lacking among others who narrate their own "how to" videos it is the fact that they perform everything "live" - with little to no editing. This will always produce an inferior result and, in the end, an inferior product.

"Narration is hard, let's go to the Mall."


Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 7:08 pm
by JaMike
Psmith wrote:This is just me, speaking. No artificial anything.
In Herbert's defence, I too thought it was an artificial voice, and indeed the best artificial voice I'd ever heard. But there was nothing "off" about it, it was great, and I wish it was artificial so I could use it for my own videos (I have a strong accent that is hard to understand for some people).

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 9:05 pm
by herbert123
JaMike wrote:
Psmith wrote:This is just me, speaking. No artificial anything.
In Herbert's defence, I too thought it was an artificial voice, and indeed the best artificial voice I'd ever heard. But there was nothing "off" about it, it was great, and I wish it was artificial so I could use it for my own videos (I have a strong accent that is hard to understand for some people).
Yes, indeed! That is why I asked how it was achieved. It would be great to have a voice like that for my own tutorials. :D

Re: TOONZ GOES OPEN SOURCE

Posted: Sun Apr 10, 2016 10:46 pm
by Psmith
Well, if anyone can figure out how to "package" my voice into an artificial "text to speech" algorithm - it is for sale - let's say . . . for $300,000.

Let me know.

P.S. The other day I was speaking with my daughter about some strange "visual" symptoms I've been having which look totally digital in nature. I said, "There's no way this can be "organic". Her response to me was, "Hey, maybe you're a machine."

An interesting yet disturbing thought. I think I'll pass on exploring this possibility. We've all seen far too many movies.


Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Mon Apr 11, 2016 5:41 pm
by dueyftw
I think that you could have your voice as a computer voice. One way would be to say the 2000 core words in English, add another 2 to 3k of the very little used words. Then have a lookup table to generate the computer voice.
I would want 300k for that.

Or you could say the 44 phonemes in English and have your voice replace the computers. Then charge a 10 dollar a month license fee. :)

Dale

Re: TOONZ GOES OPEN SOURCE

Posted: Mon Apr 11, 2016 6:20 pm
by slowtiger
Here in Berlin a voice over artist makes at least 250 € per hour. If you have the perfect voice, go for it.

Re: TOONZ GOES OPEN SOURCE

Posted: Mon Apr 11, 2016 8:53 pm
by Psmith
Slowtiger:

Do they pay English speakers with perfect voices that amount, in Euros?

If so, could you please send me a link to those possibly interested? I'm game.


Greg Smith

Re: TOONZ GOES OPEN SOURCE

Posted: Mon Apr 11, 2016 8:56 pm
by Psmith
Dueyftw:

Do you have the expertise to assemble these recorded phonemes, words and phrases in the form that would be useful? I could negotiate a very attractive "split" of profits with you - if you can do this.


Greg Smith