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Posted: Wed Sep 07, 2005 8:44 pm
by ulrik
Hi mr.blaaa!
No I didn't get it to work, hmmm....strange indeed.
The alpha was still in the image and when I used it in "image texture" in Styles window, I was only available to load it in stretch mode, in tile mode it didn't show up at all...well I loaded it in stretch mode then, just to see if it would follow the layer movements from the cloned layer, and it did
unfortunately all transparence part were filled with white color
I have'nt tried to experiment with it futher, I just can't imagine what was wrong.
Posted: Wed Sep 07, 2005 8:46 pm
by ulrik
and yes I checked the image after rendering it, in tile mode it showed just white color where the image should have been
Posted: Wed Sep 07, 2005 8:51 pm
by mr. blaaa
that is really sad, theoretically it shall work...
did u find another way to work around?
Posted: Wed Sep 07, 2005 8:57 pm
by ulrik
yes it should have worked, it was like a ghost that came in to this particular moho file...hehehe
Yes I made a work around, I made a new layer with the texture and animated the layer as close as I could to the original, you can see the result here:
http://www.lostmarble.com/forum/viewtopic.php?t=2289
I think you allready seen it without knowing it was this movie I was talking about
Well I'm really glad that you're so helpfull and concerned, I found that a lot of people on this list is very kind and helpfull people.
Posted: Wed Sep 07, 2005 9:03 pm
by mr. blaaa
ah, ok... now i have a clear conscience

Re: copy animation between layers?
Posted: Sat Oct 08, 2005 12:59 pm
by macton
ulrik wrote:Is it possible to copy all animation (layer transpose, rotate, scale etc.) from one vector layer to another vector layer, or even better in my case, to a group layer?
Here you go.
I added a description for how you can do this with my load and save animation scripts. (And you could copy the animation data from a single vector layer to a group layer if you wanted.)
http://www.lostmarble.com/forum/viewtopic.php?t=2448
Posted: Sat Oct 08, 2005 7:37 pm
by ulrik

Macton, you're just sooo great!! thanks a ton
Posted: Thu Nov 10, 2005 11:14 am
by ulrik
Hi!
I can't get this scripts to work, (crashcores "Load and save layer animation") I save the layer translation with "Save layer animation v1.4" from a vector layer and load it with "Load layer animation v1.4.1" in to an image layer and I get this message:
/cc_load_layer_animation.lua:614: attempt to index local ´layer´ (a nil value)
Does anybody know what I'm doing wrong? please help

Posted: Thu Nov 10, 2005 11:35 am
by macton
ulrik wrote:I save the layer translation with "Save layer animation v1.4" from a vector layer and load it with "Load layer animation v1.4.1" in to an image layer and I get this message:
/cc_load_layer_animation.lua:614: attempt to index local ´layer´ (a nil value)
I'm not sure. Perhaps when I added the ability to save/load all the layer specific data the ability to save/load between different layer types was lost. I'll have a look and see if that's the problem - It's a good feature I'd like keep support for.
Re: copy animation between layers?
Posted: Fri Nov 18, 2005 1:02 pm
by Dronowar
ulrik wrote:Is it possible to copy all animation (layer transpose, rotate, scale etc.) from one vector layer to another vector layer, or even better in my case, to a group layer?
Try use Actions\Insert Copy

Posted: Fri Nov 18, 2005 1:28 pm
by ulrik
macton, it is indeed a good script and worth keeping updated
anyway, I managed to get it to work, in "save layer animation" I had to use the option "apply to all layers" and when loading the data with "load layer animation" I used the option "apply starting with selected layer" and voila!!
I thought I should use the option "only apply to selected layer" in both Load and Save script, but it didn't work.
Does "only apply to selected layer" means type of layer? then I understand why it didn't work.
Well I'm very happy for all your scripts, they do make things easier.
Dronowar, I don't think it's possible to use actions from one layer to insert in an other layer, at least I can't figure out how it should be done.
If you know how, please share it with me

Update
Posted: Thu Dec 22, 2005 9:13 pm
by macton
I'm not sure. Perhaps when I added the ability to save/load all the layer specific data the ability to save/load between different layer types was lost. I'll have a look and see if that's the problem - It's a good feature I'd like keep support for.
I've added copy and paste scripts specifically to copy generic layer attributes between different types of layers.
I've added instructions on how to do this as well.
See:
http://www.lostmarble.com/forum/viewtop ... sc&start=0
Re: Update
Posted: Thu Dec 22, 2005 9:43 pm
by ulrik
macton wrote:I'm not sure. Perhaps when I added the ability to save/load all the layer specific data the ability to save/load between different layer types was lost. I'll have a look and see if that's the problem - It's a good feature I'd like keep support for.
I've added copy and paste scripts specifically to copy generic layer attributes between different types of layers.
I've added instructions on how to do this as well.
See:
http://www.lostmarble.com/forum/viewtop ... sc&start=0
That's great macton, I'll try them right away...thanks a lot, nice christmas present!, happy christmas and a happy new year to you.

Posted: Thu Dec 22, 2005 10:15 pm
by ulrik
I have a little problem with the "copy and paste generic scripts", when copying on a selected Group layer I get this message : 140: "tmpname" not supported, and when pasting at a vector layer (not that anything is copied I guess) I get this: 269: bad argument #1 to 'open' (string expected, got nil)
I'm using macintosh osx 10.4.3
Posted: Thu Dec 22, 2005 10:49 pm
by macton
ulrik wrote:I have a little problem with the "copy and paste generic scripts", when copying on a selected Group layer I get this message : 140: "tmpname" not supported, and when pasting at a vector layer (not that anything is copied I guess) I get this: 269: bad argument #1 to 'open' (string expected, got nil)
I'm using macintosh osx 10.4.3
OK - I take this to mean that os.tmpname() is not available cross-platform. Let me look for an alternative and get back to you.