Posted: Tue Jul 27, 2010 4:19 am
I'd say fix the bridge on the banjo, then shift the entire audio track 1-2 frames later relative to the picture and you'll be in good shape.
ie: just scoot the audio track a little to the right, and leave the picture track where it is on the timeline. The reason for this is that I think you've got audio peaks matching visual action (mouth and banjo). That's not how it works in 'real life'. You see lightning before you hear the thunder, right? Same with everything else. Animation lip sync is typically two frames out. Sometimes one frame or three is better. Just depends on the subject matter.
I wouldn't fuss with the hands. Go for making his face sell it. Look at Roy Clark or Steve Martin (doing comedy, not his serious music) playing banjo. Not a lot of hand action going on, but they do good animated faces to sell the music. If you watch most banjo players, there's a blizzard of music, but not much physical action with it. It's hard to pick or frail fast if you're moving your hands around a lot. What you've added with the arm motion works.
What you've got is fresh. Keep it that way. It's working. The more you mess with the little things, the more likely it is that you'll overwork it, and lose that sparkle. It's not much fun to watch animation that's not moving. I like where it's going. Lanterns sounds interesting.
ie: just scoot the audio track a little to the right, and leave the picture track where it is on the timeline. The reason for this is that I think you've got audio peaks matching visual action (mouth and banjo). That's not how it works in 'real life'. You see lightning before you hear the thunder, right? Same with everything else. Animation lip sync is typically two frames out. Sometimes one frame or three is better. Just depends on the subject matter.
I wouldn't fuss with the hands. Go for making his face sell it. Look at Roy Clark or Steve Martin (doing comedy, not his serious music) playing banjo. Not a lot of hand action going on, but they do good animated faces to sell the music. If you watch most banjo players, there's a blizzard of music, but not much physical action with it. It's hard to pick or frail fast if you're moving your hands around a lot. What you've added with the arm motion works.
What you've got is fresh. Keep it that way. It's working. The more you mess with the little things, the more likely it is that you'll overwork it, and lose that sparkle. It's not much fun to watch animation that's not moving. I like where it's going. Lanterns sounds interesting.