I love Moho more than anything.
The young people around me are learning [Ae], [live2D], [An], but few people are learning Moho.
Times have changed, but Moho has not changed.This may be a good thing or a bad thing. But, Moho users are getting older.
Moho must change,Before she gets old.
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A【Beautiful example】
B【Simple structure example】
C【Improve video tracking】
D【Game interaction interface】
Meet the above four points, Moho will have a better future. A younger future.
A-Moho’s sample files are ugly art. The sample files of Live2D are beautiful.My young friends all like beautiful examples, which makes them interested in learning about software. Live2D is very successful in this regard.I like Moho's ugly example because I am 40 years old

B-The moho sample file is a beginner killer. Because they are complicated and limited.I often have to advise beginners: learn the functions and read the user manual. Modeling logic, don't look at the sample files. It will kill you!
C-Moho needs motion data carried by video tracking. The current video tracking is terrible. Tracking points often fail to identify video, and bones often fail to identify tracking points.Moho can fully develop [virtual anchor] related functions, which will allow more young people to join Moho.HBV is far from enough.
D-[Moho can't export game files] In the past 10 years, more than 100 Moho beginners I know quit Moho learning for this reason.Moho's FBX file is like a poor orphan, unable to join the game production field.
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我很孤独,我害怕继续孤独下去。
过去20年,很多有才华的年轻人离开Moho学习。
我知道Moho很强大,我很谦卑,但年轻的世界不这么想。
麦克,加油~~期待你的更新=3