How can I do this?

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medic5678
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Joined: Wed Feb 18, 2015 8:48 am

How can I do this?

Post by medic5678 »

What I'd like to do is have hands that have multiple sets of bones in a switch layer. So depending on which hand is selected, those bones in the hand's switch layer would control the hand.

That's simple enough... however, I can't make the wrist bone in the hand layers reparent to the arm bone in the main bone layer above the switch layer. When I move the arm, the hand just stays there.

How do I attach this to my character's arm?
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slowtiger
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Re: How can I do this?

Post by slowtiger »

Layer bind the switch layer to the arm bone.
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jahnocli
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Re: How can I do this?

Post by jahnocli »

Also, you *can* put a bone in the switch layer; parent it to the forearm bone, then you can rotate the hand as you want.
You can't have everything. Where would you put it?
medic5678
Posts: 28
Joined: Wed Feb 18, 2015 8:48 am

Re: How can I do this?

Post by medic5678 »

Can you elaborate on exactly how you'd do that? Where would you put the bone? How would I connect the bones in the individual layers to that? Would really love to solve this!'
medic5678
Posts: 28
Joined: Wed Feb 18, 2015 8:48 am

Re: How can I do this?

Post by medic5678 »

okay, i highlighted the switch layer in the layers window, then drew a small bone in, which i bound to the forearm bone via layer binding. Now it's working. I did another layer binding below that to the new bone, but not sure exactly what i did. going to redraw my simple experiment to make sure I understand it. Thanks for the hints everyone. it's definitely working :).
medic5678
Posts: 28
Joined: Wed Feb 18, 2015 8:48 am

Re: How can I do this?

Post by medic5678 »

Of course, every answer breeds another question (and only one if you're lucky)... the question is how to control the bones in the sublayers during animation. I note that when I use the transform bone tool to move the bones during animation, all is fine. when i use the manipulate bones tool to move the bones, it works fine in the top bone layer, but
in the sublayers, it moves the entire bone and layer.
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