Search found 3 matches
- Wed Oct 07, 2026 4:38 pm
- Forum: How Do I...?
- Topic: Ensure All Animations transfer to Blender via GLB/glTF
- Replies: 0
- Views: 207
Ensure All Animations transfer to Blender via GLB/glTF
Greetings Greenlaw, Peredes, & Everyone, Heard that hand-moved Point Animation does not get saved to Blender in either GLB/glTF. If not true, how does one ensure that it does make it into Blender? Same with all the different Smart/Sketch/Vitruvian/etc Bone features...what is the best practice to...
- Wed Oct 07, 2026 4:11 pm
- Forum: General Moho Discussion
- Topic: glTF export does not work with scripted bone manipulation for animation
- Replies: 18
- Views: 34612
Re: glTF export does not work with scripted bone manipulation for animation
Sounds like you're getting closer to solving it, heyvern!
- Tue Oct 06, 2026 1:36 pm
- Forum: General Moho Discussion
- Topic: glTF export does not work with scripted bone manipulation for animation
- Replies: 18
- Views: 34612
Re: glTF export does not work with scripted bone manipulation for animation
One issue is masking. GLTF doesn't appear to like masking. I turned off masking on the main layer and the animation DID export. Never mind!!! Got it to work... sort of... yes pretty well. It was my IMPORT SETTINGS. I fiddled with import settings in the other software and got it to show up correctly...