Search found 9 matches
- Mon Nov 04, 2024 12:13 pm
- Forum: Feature Request Discussions
- Topic: Keyframing the rotation of multiple bones with ctrl + click
- Replies: 0
- Views: 4233
Keyframing the rotation of multiple bones with ctrl + click
Hello, in Moho 12 (possibly 13 as well but I never used it) you were able to to simply click on a bone while using the bone transform tool (and not being on frame 0), in order to keyframe it. You could also select multiple bones, then click on one of them, in order to keyframe the rotation for all o...
- Wed Oct 30, 2024 11:20 am
- Forum: How Do I...?
- Topic: How to keyframe selected bones at current angle using Moho 14?
- Replies: 3
- Views: 1100
Re: How to keyframe selected bones at current position using Moho 14?
To keyframe the rotation of a bone with Transform Bone in 14.2, you need to hold Ctrl while clicking on the bone. Hi thank you for the tip with ctrl + click. It works when I select a single bone, however it doesn't when I select multiple bones. Freezing multiple selected bones would keyframe positi...
- Tue Oct 29, 2024 10:34 pm
- Forum: How Do I...?
- Topic: How to keyframe selected bones at current angle using Moho 14?
- Replies: 3
- Views: 1100
How to keyframe selected bones at current angle using Moho 14?
Hi! In Moho 12 I was able to add a keyframe to a bone at it's exact current rotation angle by simply clicking on it, using for example the bone transform tool (or by selecting multiple bones and then shift clicking on one of them). However that does not work in Moho 14 anymore. Clicking a bone witho...
- Mon Oct 28, 2024 12:52 pm
- Forum: General Moho Discussion
- Topic: Smartbone action: animation movement does not show inside mainline channel
- Replies: 5
- Views: 1685
Re: Smartbone action: animation movement does not show inside mainline channel
Ok, I understand. In my case I have to add the entire eye movement via a smart bone on the child smart bone layer, and then inside the parent smart bone layer only affect the child layer smart bones, not the layers within the child layer. (The automatic keyframes I mentioned were probably only becau...
- Sun Oct 27, 2024 2:42 pm
- Forum: General Moho Discussion
- Topic: Smartbone action: animation movement does not show inside mainline channel
- Replies: 5
- Views: 1685
Re: Smartbone action: animation movement does not show inside mainline channel
(Sorry I couldn't reply earlier because of an issue with my PC). Any intervening bone will stop a smart bone from reaching lower layers. How can I check for intervening bones? I deleted all the other smart bones and only kept one smart bone (the "evil" emotion smart bone, which moves the e...
- Wed Sep 25, 2024 12:08 am
- Forum: General Moho Discussion
- Topic: Smartbone action: animation movement does not show inside mainline channel
- Replies: 5
- Views: 1685
Smartbone action: animation movement does not show inside mainline channel
I am creating a facial rig for a cat. I created multiple smart bone actions to create facial emotions. Inside the action I animated the eyes to move downwards, however when I move the associated smart bone inside the "Main Line" channel, it doesn't move the eyes downwards, while the remain...
- Mon Mar 18, 2024 1:08 am
- Forum: How Do I...?
- Topic: How is this Moho 14 sample project being animated?
- Replies: 4
- Views: 1785
Re: How is this Moho 14 sample project being animated?
Thank you for the additional context, @Greenlaw.
I wasn't aware of shy bones either, so now I know, thanks!
I wasn't aware of shy bones either, so now I know, thanks!
- Sun Mar 17, 2024 2:07 pm
- Forum: How Do I...?
- Topic: How is this Moho 14 sample project being animated?
- Replies: 4
- Views: 1785
Re: How is this Moho 14 sample project being animated?
Thank you, that was it! That made the ear bones visible. I was not aware of the hide bone feature.
- Sun Mar 17, 2024 1:24 pm
- Forum: How Do I...?
- Topic: How is this Moho 14 sample project being animated?
- Replies: 4
- Views: 1785
How is this Moho 14 sample project being animated?
Hello, I came across this sample project when opening Moho 14, and I have to say, I have no idea how the rabbit ears are being animated. I did not find any bones attached to the vector layers or any physics or dynamic constraints applied, and the vector layer is not animated. Could someone enlighten...