
Search found 9 matches
- Sat Jan 11, 2025 2:29 am
- Forum: How Do I...?
- Topic: How to save the Tint option when saving a created brush?
- Replies: 3
- Views: 4780
Re: How to save the Tint option when saving a created brush?
Synthsin75, what a wonderful discovery, it will help a lot in the process! Thank you very much!!! 

- Fri Jan 10, 2025 10:10 pm
- Forum: Tips & Techniques
- Topic: Some Creative Brushes.
- Replies: 1
- Views: 6696
Some Creative Brushes.
Hello! I created some creative brushes, they are in the link for anyone who wants to use them. I couldn't save the Tint option, so to use it with color you need to enable the Tint option. The Aqua 2 came out especially cool. I've been using it with the pen's opacity pressure option at 130%, I think ...
- Fri Jan 10, 2025 4:41 pm
- Forum: How Do I...?
- Topic: How to save the Tint option when saving a created brush?
- Replies: 3
- Views: 4780
How to save the Tint option when saving a created brush?
Hello everyone! With this new Moho update, I started trying to create some brushes with PNGs, but I’m having trouble with the Tint option, which doesn’t save when I create a new brush. Does anyone know how to solve this issue? The brushes are in the link for anyone who wants to use them. You just ne...
- Sun Sep 01, 2024 9:38 pm
- Forum: How Do I...?
- Topic: Keyframe in camera depth of field?
- Replies: 2
- Views: 1468
Re: Keyframe in camera depth of field?
Good technique, I'll try it here. Congratulations on the video clip, the relationship between memory, time and the flow of life is very interesting, it brings feelings and reflections about our moment here in this world. Thanks!
- Sun Sep 01, 2024 5:06 pm
- Forum: How Do I...?
- Topic: Keyframe in camera depth of field?
- Replies: 2
- Views: 1468
Keyframe in camera depth of field?
Hello everyone! Is it possible to create keyframes for the depth of field of the moho camera? I would like to activate the depth of field and at the same time move the camera closer and further away from the scene, but when I move the camera I can't keep the focus on the correct object, getting blur...
- Tue Aug 27, 2024 5:26 pm
- Forum: Share Your Work
- Topic: Music video "Chorei Só" animated in moho pro, art made with procreate.
- Replies: 0
- Views: 1766
Music video "Chorei Só" animated in moho pro, art made with procreate.
Music video "Chorei Só" animated in moho pro, art made with procreate. https://www.youtube.com/watch?v=hK5BVcevnls Animation: Marcio H Mota Sérgio Pererê: voice ; Mônica Salmaso: voice and vocals ; Paulo Santos: marimbas, percussions and flutes ; Cláudio Kiari: guitars ; Richard Neves: key...
- Thu Aug 15, 2024 10:24 pm
- Forum: Feature Request Discussions
- Topic: Color editing effects for bitmap images (saturation, brightness, hue)
- Replies: 5
- Views: 4709
Re: Color editing effects for bitmap images (saturation, brightness, hue)
Thanks, guys! Great tips! I really like reusing assets in scenery composition, like clouds and other elements, and having the ability to change the color of each thing really is a game changer for those who use bitmaps. I'm looking forward to this implementation, as it is apparently simple, as we al...
- Thu Aug 15, 2024 4:31 am
- Forum: Feature Request Discussions
- Topic: Color editing effects for bitmap images (saturation, brightness, hue)
- Replies: 5
- Views: 4709
Re: Color editing effects for bitmap images (saturation, brightness, hue)
Thank you for the suggestion, I wish it worked like that, but they really are completely different things. one is for blending, the other is for controlling the colors of the image, they are definitely different things. There is some work I do in the link, much of it done in after effects, as I need...
- Thu Aug 15, 2024 1:53 am
- Forum: Feature Request Discussions
- Topic: Color editing effects for bitmap images (saturation, brightness, hue)
- Replies: 5
- Views: 4709
Color editing effects for bitmap images (saturation, brightness, hue)
Color editing effects for bitmap images (saturation, brightness, hue) are essential for those who develop more organic work. Without this, it is very difficult to develop something without exporting the separate layers and then making adjustments afterwards. A huge rework due to the lack of such sim...