Search found 8 matches

by Tudor Om
Sat Jan 24, 2026 2:38 am
Forum: How Do I...?
Topic: Vector point visibility on bone layer
Replies: 2
Views: 424

Vector point visibility on bone layer

Hello,

I have a bone layer that contains a vector layer. Is there any way to see the vector points on the bone layer?
I keep having to move back and forth between the layers and hope I get the bone position right relative to the vectors.

Thanks
by Tudor Om
Fri Jan 23, 2026 7:41 am
Forum: Feature Request Discussions
Topic: Animate the Bone Constraints Parameters
Replies: 0
Views: 665

Animate the Bone Constraints Parameters

Hey! I would love if I could animate the parameters in the Bone Constraints panel. For example, if I have a bone A that controls the position of the bone B. It would be nice to animate the percentage of that influence over time. On frame 10 it would be 30% and on frame 65 it would be 10%. Think of a...
by Tudor Om
Sat Nov 25, 2023 6:18 am
Forum: Bug Discussions
Topic: Action Bug
Replies: 0
Views: 70722

Action Bug

Hello, I am encountering this problem more and more: When I tie an action to a smart bone, the animation within the action is OK, but when I move the smart bone, the action is not applied. One time I had translation and bezier of a vector animated within the action, but when the smart bone moves, on...
by Tudor Om
Tue Oct 31, 2023 12:26 am
Forum: Feature Request Discussions
Topic: Bone Interpolation Constraint
Replies: 3
Views: 7375

Re: Bone Interpolation Constraint

Oh. My. God!
I tried it and it works! You just saved me a lot of time :)))
And the solution was staring me in the face the whole time...

Thanx guys :)
by Tudor Om
Mon Oct 30, 2023 3:45 am
Forum: Feature Request Discussions
Topic: Bone Interpolation Constraint
Replies: 3
Views: 7375

Bone Interpolation Constraint

Hello there, I wonder if someone here could help me. I would like to have the option of constraining a bone to a specific interpolation regardless of the timeline interpolation status. I don't know if this could be done with a script or if it needs to be implemented deeper into Moho but it would be ...
by Tudor Om
Mon Oct 30, 2023 3:41 am
Forum: Scripting
Topic: Bone Interpolation Constraint
Replies: 0
Views: 70486

Bone Interpolation Constraint

Hello there, I wonder if someone here could help me. I would like to have the option of constraining a bone to a specific interpolation regardless of the timeline interpolation status. I don't know if this could be done with a script or if it needs to be implemented deeper into Moho but it would be ...
by Tudor Om
Tue Oct 03, 2023 9:31 am
Forum: Bug Discussions
Topic: Liquid shapes - CLIP bug?
Replies: 2
Views: 5001

Re: Liquid shapes - CLIP bug?

Yeah, I kinda figured it out. It's a shame we can't control the thickness of the intersecting line. I would have worked perfectly to make hair light on characters while preserving the original line.
I mean I can still do it but the top line has to be thinner then the bottom one.

Thanks :)
by Tudor Om
Mon Oct 02, 2023 12:18 pm
Forum: Bug Discussions
Topic: Liquid shapes - CLIP bug?
Replies: 2
Views: 5001

Liquid shapes - CLIP bug?

Hello there, I noticed something when using the CLIP option with liquid shapes. If the top shape has a thicker line width then the bottom shape, then the intersection between the two will have the line with of the shape that is clipped, the thicker one. Image samples here: https://tudorom.com/test/ ...