Search found 10 matches
- Tue Jul 07, 2015 8:57 am
- Forum: How Do I...?
- Topic: Animate Layer Order Issues in 9.5
- Replies: 3
- Views: 600
Re: Animate Layer Order Issues in 9.5
I just remembered "sort layers by depth," which, for the moment, seems to be uninhibited by the limitations of group ordering with smart bones.
- Mon Jul 06, 2015 5:42 am
- Forum: How Do I...?
- Topic: Animate Layer Order Issues in 9.5
- Replies: 3
- Views: 600
Re: Animate Layer Order Issues in 9.5
Darn. I was hoping that wasn't the case. I suppose I'll have to put the ears in the head folder, which is already full of many layers and masking layers. But even so, If I have a Smart Bone action that turns the body, or head, and I need to have a limb folder move about, it sounds like I won't be ab...
- Mon Jul 06, 2015 4:50 am
- Forum: How Do I...?
- Topic: Animate Layer Order Issues in 9.5
- Replies: 3
- Views: 600
Animate Layer Order Issues in 9.5
So I have this nice rig of a man set up in ASP 9.5 and have completed a 360 degree head turn. I have set every appendage into their own folder, including the ears. I have animate layer order enabled and have the ears moving in front of and behind the head depending on the direction the head turns. B...
- Fri Jan 09, 2015 8:36 am
- Forum: How Do I...?
- Topic: Bones and Folder Hierarchy
- Replies: 0
- Views: 792
Bones and Folder Hierarchy
Version 9.5 user here. I have spent some time trying to crack the mystery of masking and finally achieved it, which largely involves placing every layer inside a folder and using a careful sequence of 2 to 3 masking types. My method can give me greatly detailed characters which is what I wanted all ...
- Sun May 18, 2014 7:26 am
- Forum: Share Your Work
- Topic: Just A Roach & His Food
- Replies: 8
- Views: 1596
Re: Just A Roach & His Food
Thanks for the compliments! The sound effects I got from freeSFX.co.uk. The voices are mine. I'm a little upset about the render quality, though. Once I rendered it, I brought it into iMove and synched the sound to the animation. I know I should have done that in reverse, but I'm curious to know wha...
- Sat May 17, 2014 10:28 am
- Forum: Share Your Work
- Topic: Just A Roach & His Food
- Replies: 8
- Views: 1596
Just A Roach & His Food
This is the first scene I have ever animated. I have spent most of my time designing and rigging characters, while giving them intricate smart bone actions for 360-degree turns. I am pretty pleased with the results. It was a great teaching experience, as I had to devise some workarounds for some of ...
- Tue May 13, 2014 4:40 pm
- Forum: How Do I...?
- Topic: Motion Graph Issues
- Replies: 4
- Views: 751
Re: Motion Graph Issues
Yes!!! Thank you, Selgin. That did the trick. Now I have keyframes.
- Tue May 13, 2014 8:41 am
- Forum: How Do I...?
- Topic: Motion Graph Issues
- Replies: 4
- Views: 751
Motion Graph Issues
I've been puzzled as to why I am unable to get keyframes into my Motion Graph. I am working in 9.5 and all I see in the Motion Graph timeline are brown lines representing movement. I cannot manipulate anything in the Motion Graph.
- Tue May 13, 2014 2:35 am
- Forum: Share Your Work
- Topic: Smartbones and Wings - A Short Test
- Replies: 3
- Views: 631
Re: Smartbones and Wings - A Short Test
Most definitely. I was just worried at the time with seeing how the wings work.
I can do another quick animation to show my updated rig which, more or less, shows an attempt at 360-degree turns.
I can do another quick animation to show my updated rig which, more or less, shows an attempt at 360-degree turns.
- Mon May 12, 2014 11:46 pm
- Forum: Share Your Work
- Topic: Smartbones and Wings - A Short Test
- Replies: 3
- Views: 631
Smartbones and Wings - A Short Test
First post in the forums for me. I've been using Anime Studio for about a year now, mostly teaching myself with the vast array of tutorials and webinars. I created this rig of an American Cockroach for a web series I want to get started in the future. It's a 10-second test of how to get the roach to...