In this lesson, you'll learn how to use Maximum IK Stretching. This gives you the flexibility and stretch needed for a rig using Target Bones - that creates a stretch from the IK chain to the target. Great for squash and stretch.
Search found 387 matches
- Wed Apr 29, 2026 6:53 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
- Wed Apr 29, 2026 6:52 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use Independent angles. These are great for keep the rotation of some bones unaffected by the parent rotation. Great especially when using target bones in the leg and want to keep the foot rotation independent to the rest of the leg parent bones.
- Sat Apr 25, 2026 10:30 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use Target Bones - also known as an IK constraint. This is a great way to keep feet planted on the ground during animation cycles.
- Sat Apr 25, 2026 10:29 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use Angle Constraints. Constraints are great when wanting to control how far a bone rotates either to avoid breaking the rig or when creating a dial control.
- Sat Apr 25, 2026 10:29 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn the Parent to Child Relationship which is a fundamental principle when learning and understanding the rig and how it works.
- Sat Apr 25, 2026 10:28 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use Forward Kinematics. Forward Kinematics means moving one bone at a time, starting from the parent.
- Sat Apr 25, 2026 10:27 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use Inverse Kinematics. Inverse Kinematics is when the movement is inverted in a bone chain, you move the child bone and the parent bones follow.
- Sat Apr 25, 2026 10:26 am
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use the Bind Point Tool. This is great when you need more specific control over the points of a vector layer or mesh. Can be combined with the Link Bone Layer Binding Method.
- Thu Apr 23, 2026 6:58 pm
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, you'll learn how to use the Link Bone Layer Binding Method. This is a great binding method to start with 98% of your rigs as it can be combined with point binding and gives great results right out the gate.
- Thu Apr 23, 2026 4:06 pm
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
In this lesson, we cover the Layer Binding Method in Moho. This is a great method when wanting to bind a group with multiple layers, a quick binding method to test, or a way to bind the entire layer + origin to a bone.
- Wed Apr 15, 2026 2:34 pm
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
How to Rig Perfectly Symmetrical Characters in Moho is part of my full course on YouTube
- Wed Apr 15, 2026 2:33 pm
- Forum: Share Your Work
- Topic: McCoy Buck's YouTube Channel
- Replies: 24
- Views: 12323
Re: McCoy Buck's YouTube Channel
How to Design Perfectly Symmetrical Characters in Moho is part of my full course on YouTube
- Wed Apr 08, 2026 1:18 pm
- Forum: Share Your Work
- Topic: Moho Character Rig Demo Reel
- Replies: 2
- Views: 5617
Re: Moho Character Rig Demo Reel
Miss P is a character in Connexall’s Season 1 of animated shorts, redesigned, rigged, and animated in Moho by McCoy Buck. The rig was built as a supporting character in the Episode 8. Although Miss was built as the supporting character, the speed in which a user is able to create foundational rigs -...
- Wed Apr 08, 2026 1:17 pm
- Forum: Share Your Work
- Topic: Moho Character Rig Demo Reel
- Replies: 2
- Views: 5617
Re: Moho Character Rig Demo Reel
Miles is a character in Connexall’s Season 1 of animated shorts, redesigned, rigged, and animated in Moho by McCoy Buck. The rig was built modularly to be reused across multiple episodes in the series. With Miles as the hero character, the foundation was built to support scale and adapt to shot by s...
- Wed Apr 08, 2026 1:16 pm
- Forum: Share Your Work
- Topic: Moho Character Rig Demo Reel
- Replies: 2
- Views: 5617
Moho Character Rig Demo Reel
Buzz is a character in a 30 second animated spot redesigned, rigged, and animated in Moho by McCoy Buck. The rig was built into multiple perspectives that were used for the animation shown along with other shots that were animated by others on the team. The production ready rig for Buzz is built ent...