Search found 12 matches

by JubbaTheHott
Thu Aug 04, 2011 6:34 pm
Forum: General Moho Discussion
Topic: Images not found due to memory or cache management problem
Replies: 5
Views: 1925

(I'm working on a Mac ...) Not a solution, but a faster workaround: could you render the scene with the top half of the layers set invisible, then import the video file into a copy of that scene, erase the now unnecessary bottom layers and set the top layers visible again? yeah i see what you're sa...
by JubbaTheHott
Thu Aug 04, 2011 5:02 pm
Forum: General Moho Discussion
Topic: Images not found due to memory or cache management problem
Replies: 5
Views: 1925

Images not found due to memory or cache management problem

We have characters made up of PNG files. All images used are valid, non-corrupt, and working 100% fine in Anime Studio. Characters use switch layers for things like mouth shapes and different angles of the head/body/etc. When we have multiple characters in a scene, eventually we get the broken image...
by JubbaTheHott
Thu Jun 30, 2011 9:50 pm
Forum: Feature Request Discussions
Topic: Ability to "reference" Anime Studio files
Replies: 0
Views: 1210

Ability to "reference" Anime Studio files

I know this won't be a useful feature for many people for a variety of reasons, but it WOULD be useful for some people in some cases. The ability to reference one .anme file into another, second, .anme file the same way that a program like Maya references files would be a huge time saver in producti...
by JubbaTheHott
Thu Jun 30, 2011 9:09 pm
Forum: Feature Request Discussions
Topic: "Image source" path/name indicator
Replies: 0
Views: 1100

"Image source" path/name indicator

It would be great to see what file is being referenced on an image layer in the "image" tab, above/below the "Source Image..." button. Why? If an image is missing from the expected directory, Anime Studio displays the broken image icon, telling you something's wrong. When browsin...
by JubbaTheHott
Wed Jun 29, 2011 3:23 pm
Forum: General Moho Discussion
Topic: Animate Bone Layer Order?
Replies: 13
Views: 3693

jahnocli wrote:Try putting all the layers you want to flip inside a group folder.
THAT'S IT!! My "simple" test set-up didn't have the bones grouped together.
Thanks! Cheers folks, thanks for the help.
by JubbaTheHott
Wed Jun 29, 2011 3:11 pm
Forum: General Moho Discussion
Topic: Animate Bone Layer Order?
Replies: 13
Views: 3693

double click a bone or group layer, and in the tab 'depth sort' enable it... when you first create a change on any frame other than 0 a new lane for layer order will appear in the timeline. thanks, i found the setting and turned on "enable animated layer order" for both bone layers. howev...
by JubbaTheHott
Tue Jun 28, 2011 10:57 pm
Forum: General Moho Discussion
Topic: Animate Bone Layer Order?
Replies: 13
Views: 3693

haha ok thanks - i'm having a hard time seeing how to do this, though. there doesn't seem to be a "settings" dialogue in the timeline, which might mean i'm looking in the wrong place for it. as a basic test, i made two bone layers and swapped their layer order top/bottom on a few different...
by JubbaTheHott
Tue Jun 28, 2011 10:50 pm
Forum: General Moho Discussion
Topic: Animate Bone Layer Order?
Replies: 13
Views: 3693

i know that this thread is pretty old, but i'd like to ask whether this is still possible in Anime Studio Pro version 8?

thanks.
by JubbaTheHott
Fri Jun 24, 2011 10:13 pm
Forum: How Do I...?
Topic: Referencing an .anme file and having it update?
Replies: 7
Views: 1216

sorry, i should have specified that i'm specifically working with photo-based character puppets in this case adding a new mouth shape for me is just adding a new photo to the mouth's Switch Layer. i can see how referencing vector- and point-based material could get messy, though adjusting CVs in a M...
by JubbaTheHott
Fri Jun 24, 2011 5:26 pm
Forum: How Do I...?
Topic: Referencing an .anme file and having it update?
Replies: 7
Views: 1216

...let's say there are a bunch of animators working on many scenes, all containing a common character... Anime Studio isn't designed for these environments. Perhaps just as well, or it would be a damn sight more expensive. ok...let's say i have my single character in several already-animated scenes...
by JubbaTheHott
Fri Jun 24, 2011 4:29 pm
Forum: How Do I...?
Topic: Referencing an .anme file and having it update?
Replies: 7
Views: 1216

one of the main uses I can think of is as follows: let's say there are a bunch of animators working on many scenes, all containing a common character. for whatever reason, a new mouth shape is made for the character and put into a switch layer in the main rig. now, once they reopen their file, every...
by JubbaTheHott
Thu Jun 23, 2011 7:13 pm
Forum: How Do I...?
Topic: Referencing an .anme file and having it update?
Replies: 7
Views: 1216

Referencing an .anme file and having it update?

Is there a way to import or reference multiple .anme files into a single scene so that they get updated within the scene when the individual files are adjusted?

This would be like referencing in a program like Maya.
Thanks, this would really help in a production situation.