Search found 16 matches
- Tue Mar 17, 2009 9:48 pm
- Forum: How Do I...?
- Topic: Locking and unlocking Bones
- Replies: 5
- Views: 1090
- Tue Mar 03, 2009 3:13 pm
- Forum: How Do I...?
- Topic: Locking and unlocking Bones
- Replies: 5
- Views: 1090
- Tue Mar 03, 2009 2:41 pm
- Forum: How Do I...?
- Topic: Locking and unlocking Bones
- Replies: 5
- Views: 1090
Locking and unlocking Bones
I am working on a shot of a character pushing a large door open. I am animating a walk cycle using the lock bone function to help make his feet look like they make contact with the floor. to make the movement work i am moving the legs to the respective place to that when i turn off the "lock bo...
- Tue Mar 03, 2009 2:12 pm
- Forum: How Do I...?
- Topic: Animation Curves
- Replies: 2
- Views: 834
Animation Curves
Hopefully a simple question and answer...
I want more control over my animation curves than simply selecting the "ease in/out" option for the keys.
Is there a way to alter the curve with more control in the graph editor i.e handles either side of each key? on each key?
I want more control over my animation curves than simply selecting the "ease in/out" option for the keys.
Is there a way to alter the curve with more control in the graph editor i.e handles either side of each key? on each key?
- Wed Jan 28, 2009 2:54 pm
- Forum: How Do I...?
- Topic: Bone stretch on the timeline
- Replies: 2
- Views: 679
- Wed Jan 28, 2009 2:16 pm
- Forum: How Do I...?
- Topic: Bone stretch on the timeline
- Replies: 2
- Views: 679
Bone stretch on the timeline
Hi everyone. Been doing some animation and using the bone stretching function quite a bit and also on other shots things like roation on a 3d plane. I may be being blind but where do the keys for this movements appear as when refining the movements there seems to be nothing to physically move around...
- Sat Jan 03, 2009 12:27 pm
- Forum: How Do I...?
- Topic: Blowing Flag
- Replies: 17
- Views: 3070
- Sat Jan 03, 2009 12:25 pm
- Forum: How Do I...?
- Topic: Blowing Flag
- Replies: 17
- Views: 3070
Blowing Flag
Hi guys, afraid I have another little animation feight to over come. I have an image of a flag, rectangle, and i need to make it look like its blowing in the wind. I expected to be able to use bones to warp it but am having no luck.- -The point at which the flag is joined to the flag pole will not l...
- Sat Jan 03, 2009 12:08 pm
- Forum: How Do I...?
- Topic: Achieving a "hand animated" look using bones
- Replies: 17
- Views: 4512
haha. yes it was more about getting rif of the slickness. My characters are all done in a cut out style using images made in photoshop, almost in sillouette. Im not sure if anyone is familiar with the short film called the Geographical Explorations of Jasper Morello- but thats the sort of style anim...
- Tue Dec 23, 2008 6:48 pm
- Forum: How Do I...?
- Topic: Sound file visibility
- Replies: 3
- Views: 1116
- Tue Dec 23, 2008 2:35 pm
- Forum: How Do I...?
- Topic: Achieving a "hand animated" look using bones
- Replies: 17
- Views: 4512
- Sat Dec 20, 2008 11:34 am
- Forum: How Do I...?
- Topic: Achieving a "hand animated" look using bones
- Replies: 17
- Views: 4512
- Fri Dec 19, 2008 7:39 pm
- Forum: How Do I...?
- Topic: Achieving a "hand animated" look using bones
- Replies: 17
- Views: 4512
Achieving a "hand animated" look using bones
Hi guys, For the film i am animating at the moment I want to try and achieve a hand animated look with the movement instead of the "perfect" computer tweening look you get as a default with digital animation. I know there is a function in After effects which allows you to offset keyframes ...
- Thu Dec 18, 2008 7:29 pm
- Forum: How Do I...?
- Topic: a problem with edges when there shouldnt be one!
- Replies: 13
- Views: 2378
- Wed Dec 17, 2008 5:02 pm
- Forum: How Do I...?
- Topic: a problem with edges when there shouldnt be one!
- Replies: 13
- Views: 2378
Thanks for the quick replies. I cant find how to upload images to my post? I think I have sorted the problem with the white ring/halo around the objects by exporting as a .swf file rather than the .png. However now im doing this certain images missing when rendering out now unless they are assigned ...