Search found 10 matches

by Setu_Firestorm
Mon May 03, 2010 4:23 pm
Forum: How Do I...?
Topic: Maintaining framerate in a final cut
Replies: 6
Views: 1047

Oh, yes they are.

Sorry, I don't visit these boards too often, so I apologize for the delayed response.

You are free to use them noncommercially as you wish. I'd be interested in seeing what you do with them, though. Some people use my music for some very intriguing productions.
by Setu_Firestorm
Thu Apr 22, 2010 3:59 pm
Forum: How Do I...?
Topic: Maintaining framerate in a final cut
Replies: 6
Views: 1047

Thank you much, guys. I'll have a look at that site and probably post my question there.

I'll also give a shot at what you said, Iwax. It sounds like that could be connected to my problem.

Thank you again. I appreciate the help. =)
by Setu_Firestorm
Wed Apr 21, 2010 10:20 pm
Forum: How Do I...?
Topic: Maintaining framerate in a final cut
Replies: 6
Views: 1047

Maintaining framerate in a final cut

I have Anime Studio Pro 5, and I intended to do make my scenes within ASP and render them out so that I can bring them into Sony Vegas (Movie Studio 9 platinum) and do the final cut. My process approach was to have individual AS projects for each scene, render them into an uncompressed AVI, and then...
by Setu_Firestorm
Sat Aug 01, 2009 4:25 pm
Forum: Share Your Work
Topic: concept art
Replies: 15
Views: 4862

I envy your drawing skills. Awesome work. =)
by Setu_Firestorm
Sat Aug 01, 2009 4:22 pm
Forum: Share Your Work
Topic: Motion Tracking (not mine)
Replies: 1
Views: 938

That's a pretty good utilization of that feature. When I read up the features to ASP 6, I seriously misinterpreted Motion Tracking with Motion Capturing. lol I guess that's a bit out of ASP's league at the moment. One of these days, I'll definitely upgrade to ASP6 given it has the auto-lipsync built...
by Setu_Firestorm
Wed Jul 29, 2009 5:27 pm
Forum: Share Your Work
Topic: Something has clicked people. check it out =]
Replies: 4
Views: 1771

That was pretty good. Nice job!
by Setu_Firestorm
Wed Jul 29, 2009 5:19 pm
Forum: Share Your Work
Topic: Local LOTTO ad
Replies: 6
Views: 1721

That was pretty good. Very well done.
by Setu_Firestorm
Sun Feb 15, 2009 6:33 am
Forum: How Do I...?
Topic: Creating bumpy ground planes
Replies: 5
Views: 1109

That was actually VERY helpful. Thank you.
by Setu_Firestorm
Thu Feb 12, 2009 4:07 am
Forum: How Do I...?
Topic: Creating bumpy ground planes
Replies: 5
Views: 1109

Thank you, Vern. That was what I was asking. It's good to know that.

It kinda sucks, but I guess I'll have to make due.

Thanks for the input, guys.
by Setu_Firestorm
Wed Feb 11, 2009 11:05 pm
Forum: How Do I...?
Topic: Creating bumpy ground planes
Replies: 5
Views: 1109

Creating bumpy ground planes

Hey guys. I haven't really made myself known, mostly because I've only recently purchased AS Pro, and have only played around with it a bit to get my feet wet. I was considering using the rotation options to create 3D sets to "shoot my scenes" on, but what I was wondering was this: Say you...